This is just a collection of screenshots from procedural layers available in Mari (The Foundry) created by other people. As the number of procedurals increased, I was looking for a way to get a quick idea of what can be achieve which each of these layers without the need to remember so many possible configurations. This is not an exhaustive work but I tried to capture the most interesting results.

Please note that this page was created when these procedural layers where available for free at the now extinct mari.ideascale.com.
New procedurals available with the Mari Extension Pack create by Jens Kafitz (https://www.jenskafitz.com/ under development/Mari) are not included here yet.
DEFAULT PROCEDURALS

CLOUD (Procedural / Fractal)




TURBULENCE (Procedural / Fractal)




OIL (Procedural / Misc)




CELLULAR (Procedural / Noise)




PERLIN (Procedural / Noise)




SQUIGGLE (Procedural / Noise)




CUBE (Procedural / Pattern)




OBJECT SPACE LINEAR GRADIENT (Procedural / Pattern)




SPHERE (Procedural / Pattern)




UV LINEAR GRADIENT (Procedural / Pattern)




WOOD (Procedural / Plant / Wood)







DIGITECK3D PROCEDURAL NODE LIBRARY
by Miguel A Santiago Jr.

BROWNIAN NOISE (Procedural/Custom/FBM)




RIDGED MULTI NOISE (Procedural/Custom/Multifractal)




IÑIGO NOISE (Procedural/Custom/Multifractal)




PERLIN NOISE (Procedural/Custom/Multifractal)




TURBULENCE NOISE (Procedural/Custom/Multifractal)







CELLULAR NOISE (Procedural/Custom/Voronoi)







FBM PACK A
by Jens Kafitz




FBM + (Procedural/Custom/FBM)




MULTI FBM (Procedural/Custom/FBM)




VEC FBM (Procedural/Custom/FBM)







SQUID SKIN
by Antony Kujawa

SQUID SKIN (Procedural/Custom/Pattern)







MILITARY CAMO PROCEDURAL
by Antony Kujawa and Jens Kafitz (contributor)




MILITARY CAMO (Procedural/Custom/Pattern)







NB Procedural
by Nicholas Breslow and Jens Kafitz (Weave 2D)




DOTS 2D (Procedural/Custom/Pattern)




STRIPES 2D (Procedural/Custom/Pattern)




SUPER ELLIPSE 2D (Procedural/Custom/Pattern)




SUPER SHAPE 2D (Procedural/Custom/Pattern)




WEAVE 2D (Procedural/Custom/Pattern)